43
" We spend our lives fighting to get people very slightly less stupid than we are to accept truths that the great men have always known. They have always known, they have known for ten thousand years, that to lock a human being into solitary confinement can make a madman of him or an animal. They have always known that a poor man frightened of the police and his landlord is a slave. They have always known that frightened people are cruel. They have always known that violence breeds violence. And we know it. But do the great masses of the world know it? No. It is our job to tell them. Because the great men can't be bothered. Their imaginations are already occupied with how to colonise Venus; they are already creating in their minds visions of a society full of free and noble human beings. Meanwhile, human beings are ten thousand years behind them, imprisoned in fear. The great men can't be bothered. And they are right. Because they know we are here, the boulder-pushers. They know we will go on pushing the boulder up the lower slopes of an immensely high mountain, while they stand on the top of the mountain, already free. All our lives, you and I, we will use all our energies, all our talents, into pushng that boulder another inch up the mountain. And they rely on us and they are right; and that is why we are not useless after all. "
― Doris Lessing , The Golden Notebook
51
" Since the earliest days of the art form, humans have been the most difficult characters to animate. The more realistic the human being, the more difficult the animation becomes. Audiences will accept distortions in the actions of a cartoony character: no one has ever seen a four-foot-tall rabbit walk on its hind legs, so an artist animating Bugs Bunny enjoys considerable freedom. But everyone knows how human beings move, and if those movements are not rendered accurately, viewers won't believe in the characters.Ward Kimball, one of Disney's " Nine Old Men," commented, " As long as we deal in fantasy, we are on safe ground. The eye has no basis for comparison. But the more we try to duplicate nature realistically, the tougher our job becomes. The audience compares what we draw with what it knows to be true. Any false movement is easily detected. "