2
" We can’t let him win. Even if it takes fifty years, or a hundred. You can’t let the bad guys win. It’s not acceptable.”
For Hodda, life is drama. It falls into a set number of clearly defined categories: tragedy, comedy, romance, burlesque, farce. If it’s a comedy, the good guys win and everybody gets married. If it’s a tragedy, the good guys win but everybody dies. But you can’t let the bad guys win. Nobody’s going to pay to see that.
Me, I don’t care about the bad guys, so long as they keep the hell away from me. When they get too close, in my face, I tell lies and run away. That means I’ll never be a hero, but I don’t mind that. I do character parts and impersonations. "
― K.J. Parker , How to Rule an Empire and Get Away with It (The Siege #2)
5
" Ah, the people. My countrymen, my fellow citizens, my brothers. Mind you, some of them are all right, when you get to know them. But a lot of them aren’t; and here’s a funny thing, because when you mix them together, the ones that are all right and the ones that aren’t, as often as not the resulting blend is far worse than the sum of its parts. Greedier, more cowardly, more stupid. "
― K.J. Parker , How to Rule an Empire and Get Away with It (The Siege #2)
6
" Hope, though; now there’s a real pest. Hope doesn’t just nibble your cheese and chew holes in your skirting boards. Hope keeps you plodding on when it really is time to call it quits. Hope drags you to sixteen auditions in a single day, when there’s a nice job in your brother-in-law’s tannery just waiting for you. Hope keeps you going in Old Stairs or Paradise, even though there’s no money and nothing to eat and the landlord just took your chair and your chamber pot. Personally, I can see no great merit in simply being alive if you’re miserable and in pain, but Hope won’t let you go. She’s a tease, like bad children teasing a dumb animal, and I’ve made a point of avoiding her whenever I can. Still, sometimes she runs you down and there’s nowhere left for you to go. You can turn and fight her and lose, or let her scoop you up and turn your brain to mush.
Hope against hope. We had human chains shifting those blocks with levers and rollers, through the narrow alleys where carts couldn’t go. We had shifts digging the ditch by lamplight, in the rain. And in every working party there was at least one man who cheerfully announced that it wasn’t going to work, the whole idea was stupid, the enemy’ll find a way round this in two shakes, just you see; and even he didn’t really believe it, because of Hope. Hope turns a hundred men and women ripping the skin off their hands on a coarse hemp rope into a street party. Someone tells a joke, or clowns around, or starts singing a favourite song from one of the shows, and Hope bursts through, like sappers, and next thing you know she’s everywhere, like smoke, or floodwater, or rats. We’re going to beat Ogus, she whispers in every ear, and this time it’ll be different. "
― K.J. Parker , How to Rule an Empire and Get Away with It (The Siege #2)
7
" Everything changes, see above. Nothing changes more often, more rapidly or more radically than the past. Yesterday’s heroes are today’s villains. Yesterday’s eternal truths are today’s exploded myths. Yesterday’s right is today’s wrong, yesterday’s good is today’s evil. And tomorrow it’ll all be one hundred and eighty degrees different, on that you can rely.
Which is odd, since the past has already happened; it’s done, complete, finished, signed off, sealed, delivered; dead. But, then, dead things change a hell of a lot, as the smell testifies. I tend to think of the past as compost; drifts of dead yesterdays rotting down into a fine mulch, in which all sorts of weeds germinate, sprout and flourish. Of course, the past changes, it can’t not change, and what was true yesterday—
See above, passim. Change and decay in all around I see; everything changes, except for me. "
― K.J. Parker , How to Rule an Empire and Get Away with It (The Siege #2)
11
" But (he explained to me, when I objected) what the people want is something that looks at first sight like real life, but which actually turns out to be a fairy tale with virtue triumphant, evil utterly vanquished, a positive, uplifting message, a gutsy, kick-ass female lead and, if at all possible, unicorns. "
― K.J. Parker , How to Rule an Empire and Get Away with It (The Siege #2)