Home > Work > Waterdeep (Forgotten Realms: Avatar #3)
1 " He had combined powerful variations of locate object and hold portal spells to ensure that his denizens could always follow wherever the tablet was taken. In effect, the locate object spell served as a beacon marking the tablet’s location, and the hold portal spell prevented the thief from closing his escape route. "
― , Waterdeep (Forgotten Realms: Avatar #3)
2 " As soon as they died, the souls of the dead were drawn by Myrkul’s magic to one of the thousands of places like this, the Fountain of Nepenthe—a pool or well filled with the black Waters of Forgetfulness. In normal times, Myrkul’s attraction was so strong that a soul spectre would immediately leap into dark waters, then emerge on the plain on the other side. "
3 " The tablets mean nothing,” Ao said, addressing all of his gods, no matter where they were. “I kept them to remind you that I created gods to serve the Balance, not to twist it to your own ends. But this point was lost on you. You saw the tablets as a set of rules by which to play juvenile games of prestige and pomp! Then, when the rules became inconvenient, you stole them … "