1
" An alternative — and better — definition of reality can be found by naming some of its components: air, sunlight, wind, water, the motion of waves, the patterns of clouds before a coming storm. These elements, unlike 20th-century office routines, have been here since before life appeared on this planet, and they will continue long after office routines are gone. They are understood by everyone, not just a small segment of a highly advanced society. When considered on purely logical grounds, they are more real than the extremely transitory lifestyles of the modern civilization the depressed ones want to return to.If this is so, then it follows that those who see sailing as an escape from reality have their understanding of sailing and reality backward. Sailing is not an escape, but a return to and a confrontation of a reality from which modern civilization is itself an escape. For centuries, man suffered from the reality of an Earth that was too dark or too hot or too cold for his comfort, and to escape this he invented complex systems of lighting, heating and air conditioning.Sailing rejects these and returns to the old realities of dark and heat and cold. Modern civilization has found radio, television, movies, nightclubs and a huge variety of mechanized entertainment to titillate our senses and help us escape from the apparent boredom of the Earth and the Sun, the wind and the stars. Sailing returns to these ancient realities. "
― Robert M. Pirsig
5
" The ear favours no particular “point of view.”
We are enveloped by sound.
It forms a seamless web around us.
We say, “Music shall fill the air.” We never say, “Music shall fill a particular segment of the air.”We hear sounds from everywhere, without ever having to focus.
Sounds come from “above,” from “below,” from in “front” of us, from “behind” us, from our “right,” from our “left.”
We can‘t shut out sound automatically.
We simply are not equipped with earlids.
Where a visual space is an organised continuum of a uniformed connected kind, the ear world is a world of simultaneous relationships. "
― Marshall McLuhan , The Medium is the Massage
8
" However, questions arise. Are there people who aren't naive realists, or special situations in which naive realism disappears? My theory—the self-model theory of subjectivity—predicts that as soon as a conscious representation becomes opaque (that is, as soon as we experience it as a representation), we lose naive realism. Consciousness without naive realism does exist. This happens whenever, with the help of other, second-order representations, we become aware of the construction process—of all the ambiguities and dynamical stages preceding the stable state that emerges at the end. When the window is dirty or cracked, we immediately realize that conscious perception is only an interface, and we become aware of the medium itself. We doubt that our sensory organs are working properly. We doubt the existence of whatever it is we are seeing or feeling, and we realize that the medium itself is fallible. In short, if the book in your hands lost its transparency, you would experience it as a state of your mind rather than as an element of the outside world. You would immediately doubt its independent existence. It would be more like a book-thought than a book-perception. Precisely this happens in various situations—for example, In visual hallucinations during which the patient is aware of hallucinating, or in ordinary optical illusions when we suddenly become aware that we are not in immediate contact with reality. Normally, such experiences make us think something is wrong with our eyes. If you could consciously experience earlier processing stages of the representation of the book In your hands, the image would probably become unstable and ambiguous; it would start to breathe and move slightly. Its surface would become iridescent, shining in different colors at the same time. Immediately you would ask yourself whether this could be a dream, whether there was something wrong with your eyes, whether someone had mixed a potent hallucinogen into your drink. A segment of the wall of the Ego Tunnel would have lost its transparency, and the self-constructed nature of the overall flow of experience would dawn on you. In a nonconceptual and entirely nontheoretical way, you would suddenly gain a deeper understanding of the fact that this world, at this very moment, only appears to you. "
9
" I'm completely out of control, and I can hear the beginnings of the chant, get/out/, but now that I'm not being touched maybe I can master it and I shut the world out: separating an orange into skinless sections. Peel it, but not with your fingers. Level off the top and bottom. Set it on the board. Remove the peel in strips with a paring knife, pushing down from the top to bottom with slow, curved strokes. Nick off all the white parts. Cup the cool, wet skinless fruit in your hand. Take care. Don't rush. Press the blade into the flesh of the orange, sink it down, a segment at a time, along the left side of the skin and then the right. Left and right. Left and right. As close as you can to the membrane. Press to the center with your knife, level and easy. If you cut right, the segment will fall out onto the board, triangular, gleaming. Left and right. Left and right. If you rush you'll cut yourself. Take care with it. Cut right along the seam, right where the sweet fruit meets the tough membrane. Let and right. Left and right. As close as you can. "
― Jael McHenry
14
" Something as superfluous as " play" is also an essential feature of our consciousness. If you ask children why they like to play, they will say, " Because it's fun." But that invites the next question: What is fun? Actually, when children play, they are often trying to reenact complex human interactions in simplified form. Human society is extremely sophisticated, much too involved for the developing brains of young children, so children run simplified simulations of adult society, playing games such as doctor, cops and robber, and school. Each game is a model that allows children to experiment with a small segment of adult behavior and then run simulations into the future. (Similarly, when adults engage in play, such as a game of poker, the brain constantly creates a model of what cards the various players possess, and then projects that model into the future, using previous data about people's personality, ability to bluff, etc. The key to games like chess, cards, and gambling is the ability to simulate the future. Animals, which live largely in the present, are not as good at games as humans are, especially if they involve planning. Infant mammals do engage in a form of play, but this is more for exercise, testing one another, practicing future battles, and establishing the coming social pecking order rather than simulating the future.) "
17
" A person experiences time by traveling through the environment consisting of time and space, and encounters a variety of sense impressions. Time is the combined experience and cataloguing what is taking place now, a recollecting what took place before now, and the anticipation or expectation of a person registering future physical and mental sensations. Time is a happening that will arrive from the future and it will last for about as long as it takes to a person to inhale and exhale one deep bodily breath. In each recognizable segment of time, a person experiences in a thematic breathing cycle a tangible sense perception of either seeing, hearing, smelling, tasting, touching, or some combination thereof. Then that distinct morsel of life detected by the physical senses passes from the slipstream of now and lodges into the silted fold of bygone memories. "
― , Dead Toad Scrolls
20
" ...a large segment of our population appears to have moved, in its cultural beliefs, to the use of an " ideal" measuring implement, based particularly on the individual's self-assessment of what " one's life should be like," e.g., essentially symptom free. This has moved us radically away from the reality of the human condition in which most of us have some nagging physical and mental symptoms for much of our lives. If one looks at history, developing countries, the poor, or soldiers (engaged in a highly stressful, physically and psychologically demanding and always potentially dangerous profession), this reality is clear. One recognizes that such culturally espoused ideal states of health are at best illusory. Life is filled with traumas, fears, apprehensions, hunger, aches, pains, illnesses, failures, unfulfilling work, and memories of pain. It is balanced by moments of happiness and pleasure, memories of positive events, doing one's duty, and enduring. The evolutionary history of our species is one in which those individuals who have survived to continue the human line have done so in the face of extreme violence, hunger, drought, flood, diseases, and war. "