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" one could say that the smartphone creates an environment that encourages participation at a distance: participation as performance. The smartphone retribalizes by putting us always on display, by eating away at our sense of the private self, but it detribalizes by isolating us in an abstract world, a world of our own. You hit the switch, and the light comes on and you find yourself in an empty room full of people. To put it another way: Participation is the content of the smartphone, and the content, as McLuhan wrote, is “the juicy piece of meat carried by the burglar to distract the watchdog of the mind.” The illusion of involvement conceals its absence. Here comes Walt Whitman, alone and alienated, dreaming dreams of connection, turning a barbaric yawp into silent words on a flat page. "
― Nicholas Carr , Utopia Is Creepy: And Other Provocations
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" He didn’t just fly an airplane,” a fellow pilot once said of Wiley Post; “he put it on.” 42 Today’s pilots don’t wear their planes. They wear their planes’ computers—or perhaps the computers wear the pilots. The transformation that aviation has gone through over the last few decades—the shift from mechanical to digital systems, the proliferation of software and screens, the automation of mental as well as manual work, the blurring of what it means to be a pilot—offers a roadmap for the much broader transformation that society is going through now. The glass cockpit, Don Harris has pointed out, can be thought of as a prototype of a world where “there is computer functionality everywhere.” 43 The experience of pilots also reveals the subtle but often strong connection between the way automated systems are designed and the way the minds and bodies of the people using the systems work. The mounting evidence of an erosion of skills, a dulling of perceptions, and a slowing of reactions should give us all pause. As we begin to live our lives inside glass cockpits, we seem fated to discover what pilots already know: a glass cockpit can also be a glass cage. "
― Nicholas Carr , The Glass Cage: How Our Computers Are Changing Us