Home > Topic > worldbuilding
1 " Every moment of a science fiction story must represent the triumph of writing over worldbuilding.Worldbuilding is dull. Worldbuilding literalises the urge to invent. Worldbuilding gives an unnecessary permission for acts of writing (indeed, for acts of reading). Worldbuilding numbs the reader’s ability to fulfil their part of the bargain, because it believes that it has to do everything around here if anything is going to get done.Above all, worldbuilding is not technically necessary. It is the great clomping foot of nerdism. It is the attempt to exhaustively survey a place that isn’t there. A good writer would never try to do that, even with a place that is there. It isn’t possible, & if it was the results wouldn’t be readable: they would constitute not a book but the biggest library ever built, a hallowed place of dedication & lifelong study. This gives us a clue to the psychological type of the worldbuilder & the worldbuilder’s victim, & makes us very afraid. "
― M. John Harrison
2 " Though in this genre we write about the fantastic, the stories work best when there is solid grounding in our world. Magic works best for me when it aligns with scientific principles. Worldbuilding works best when it draws from sources in our world. Characters work best when they’re grounded in solid human emotion and experience. "
― Brandon Sanderson