Home > Topic > hyperactivity
1 " When deeply religious subjects view sacred iconography or reflect on their notion of God, brain scans reveal hyperactivity in the caudate nucleus, a part of the pleasure system that correlates with feelings of joy, love, and serenity. But Lindstrom and Calvert found that this same brain region lights up when subjects view images associated with strong brands like Ferrari or Apple. "
― Steven Kotler , Stealing Fire: How Silicon Valley, the Navy SEALs, and Maverick Scientists Are Revolutionizing the Way We Live and Work
2 " We have nothing against playing video games; they have many good features and benefits. Our concern is that when they are played to excess, especially in social isolation, they can hinder a young man's ability and interest in developing his face-to-face social skills. Multiple problems, including obesity, violence, anxiety, lower school performance, social phobia and shyness, greater impulsivity and depression, have all been associated with excessive gaming. The variety and intensity of video game action makes other parts of life, like school, seem comparatively boring, and that creates a problem with their academic performance, which in turn might require medication to deal with attention deficit hyperactivity disorder (ADHD), which then leads to other problems down the road in a disastrous negative cycle... "
― Philip G. Zimbardo , Man Disconnected: How technology has sabotaged what it means to be male
3 " Drugs have a long history of use in magic in various cultures, and usually in the context of either ecstatic communal rituals or in personal vision quests. However compared to people in simple pastoral tribal situations most people in developed countries now live in a perpetual state of mental hyperactivity with overactive imaginations anyway, so throwing drugs in on top of this usually just leads to confusion and a further loss of focus.Plus as the real Shamans say, if you really do succeed in opening a door with a drug it will thereafter open at will and most such substances give all they will ever give on the first attempt. "
― Peter J. Carroll , The Octavo: A Sorcerer-Scientist's Grimoire
4 " Naturally the descendants of survivors meet regularly with phenomena in the course of their lives which, for the parents, are in associative connection with the suppressed fearful memories. These phenomena are carriers of grave memories for the survivor parent. The heightened emotional tension, hyperactivity of the parents and grandparents when the child eats or excretes draws the child's attention to the fact that behind these phenomena lies some unknown, painful, shameful secret. "