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" On one level, this was all about the shape of the outer boundary, and how it developed. Tiles trapped in the middle were of no further interest to the game—or so you might think. But on the other hand, the way in which an interior tile had been laid down ended up determining the location of every other tile in the whole Decagon. "

Neal Stephenson , Anathem


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Neal Stephenson quote : On one level, this was all about the shape of the outer boundary, and how it developed. Tiles trapped in the middle were of no further interest to the game—or so you might think. But on the other hand, the way in which an interior tile had been laid down ended up determining the location of every other tile in the whole Decagon.