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" It ain’t anger,” said Gorm, stepping out from the stairway. The other heroes had been breakfasting around an old oak table, and upon Gorm’s appearance they attempted to arrange themselves around it to affect maximum nonchalance. “Oh, good morning, Gorm,” Heraldin attempted. “I mean, of course there’s some anger. You’re fightin’ after all. But anger ain’t what makes ye berserk.” Gorm stood next to the table and looked out across the terrace, to the city. “It’s purpose. Ye find something in the battle to fight for, something ye’d die for. Your brothers back in the clanhome, the honor of your Da’s name, the lives of innocents. A reason to fight, if nothing else, like a tiny fire, and ye reach out and grab it. And ye hold it no matter how it burns. And soon ye can’t separate yourself from your purpose, any more than ye could take the light from a candle flame. Ye live to win. Ye can’t lose; ye can only die.” “Whoa,” said Laruna. “And later, they’ll say ye looked crazed, or ye howled like a beast, or ye seemed possessed, but their words are nothing but a vapor in a breeze. ’Cause ye can still feel a flicker of the fire ye held inside, and ye know now what ye knew then, and ye’ll never be the same. That’s what it is to be a berserker, and I’d never trade it for anything. Or I wouldn’t have, until I ran. A berserker doesn’t run. "

J. Zachary Pike , Orconomics (The Dark Profit Saga, #1)


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J. Zachary Pike quote : It ain’t anger,” said Gorm, stepping out from the stairway. The other heroes had been breakfasting around an old oak table, and upon Gorm’s appearance they attempted to arrange themselves around it to affect maximum nonchalance. “Oh, good morning, Gorm,” Heraldin attempted. “I mean, of course there’s some anger. You’re fightin’ after all. But anger ain’t what makes ye berserk.” Gorm stood next to the table and looked out across the terrace, to the city. “It’s purpose. Ye find something in the battle to fight for, something ye’d die for. Your brothers back in the clanhome, the honor of your Da’s name, the lives of innocents. A reason to fight, if nothing else, like a tiny fire, and ye reach out and grab it. And ye hold it no matter how it burns. And soon ye can’t separate yourself from your purpose, any more than ye could take the light from a candle flame. Ye live to win. Ye can’t lose; ye can only die.” “Whoa,” said Laruna. “And later, they’ll say ye looked crazed, or ye howled like a beast, or ye seemed possessed, but their words are nothing but a vapor in a breeze. ’Cause ye can still feel a flicker of the fire ye held inside, and ye know now what ye knew then, and ye’ll never be the same. That’s what it is to be a berserker, and I’d never trade it for anything. Or I wouldn’t have, until I ran. A berserker doesn’t run.